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C-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.- Status: Open.#25944 In bevyengine/bevy;
Text wrapping behaves poorly in flex layouts with some fonts
C-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.#25941 In bevyengine/bevy;Spawning any
Spritelogs an "unresolved import" warning formesh2d::bindingsat startupC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.Offer schedule configs that are both
weakandignore_deferredC-FeatureA new feature, making something new possibleA new feature, making something new possibleS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.#25927 In bevyengine/bevy;Octahedral shadow maps for point lights
A-RenderingDrawing game state to the screenDrawing game state to the screenC-FeatureA new feature, making something new possibleA new feature, making something new possibleC-PerformanceA change motivated by improving speed, memory usage or compile timesA change motivated by improving speed, memory usage or compile timesStatus: Open.#25924 In bevyengine/bevy;BRP render app in CI
A-Dev-ToolsTools used to debug Bevy applications.Tools used to debug Bevy applications.C-TestingA change that impacts how we test Bevy or how users test their appsA change that impacts how we test Bevy or how users test their appsD-StraightforwardSimple bug fixes and API improvements, docs, test and examplesSimple bug fixes and API improvements, docs, test and examplesS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!X-UncontroversialThis work is generally agreed uponThis work is generally agreed uponStatus: Open.#25906 In bevyengine/bevy;App hangs permanently when UpdateMode::Reactive with no wake sources is set during a window drag on Windows
A-WindowingPlatform-agnostic interface layer to run your app inPlatform-agnostic interface layer to run your app inC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorD-ModestA "normal" level of difficulty; suitable for simple features or challenging fixesA "normal" level of difficulty; suitable for simple features or challenging fixesS-Needs-DesignThis issue requires design work to think about how it would best be accomplishedThis issue requires design work to think about how it would best be accomplishedStatus: Open.#25903 In bevyengine/bevy;Optionally defer UI layout updates during window resizing
A-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-FeatureA new feature, making something new possibleA new feature, making something new possibleC-PerformanceA change motivated by improving speed, memory usage or compile timesA change motivated by improving speed, memory usage or compile timesS-Needs-DesignThis issue requires design work to think about how it would best be accomplishedThis issue requires design work to think about how it would best be accomplishedStatus: Open.#25899 In bevyengine/bevy;Automated end-to-end testing of Bevy apps
A-Build-SystemRelated to build systems or continuous integrationRelated to build systems or continuous integrationA-Dev-ToolsTools used to debug Bevy applications.Tools used to debug Bevy applications.C-GoalSomething big or high-value that the Bevy Organization wants to accomplish. FOR SME USE ONLY!Something big or high-value that the Bevy Organization wants to accomplish. FOR SME USE ONLY!D-ModestA "normal" level of difficulty; suitable for simple features or challenging fixesA "normal" level of difficulty; suitable for simple features or challenging fixesS-Waiting-on-SMEThis is currently waiting for an SME to resolve something controversialThis is currently waiting for an SME to resolve something controversialX-Needs-SMEThis type of work requires an SME to approve it.This type of work requires an SME to approve it.Status: Open.#25894 In bevyengine/bevy;Generic Widgets
A-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsD-ComplexQuite challenging from either a design or technical perspective. Ask for help!Quite challenging from either a design or technical perspective. Ask for help!S-Needs-BenchmarkingThis set of changes needs performance benchmarking to double-check that they helpThis set of changes needs performance benchmarking to double-check that they helpS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!X-ContentiousThere are nontrivial implications that should be thought throughThere are nontrivial implications that should be thought throughStatus: Open.[v0.20.0-rc.1] PS4 Controller triggers (LeftTrigger2, RightTrigger2) incorrectly register as Other(6), Other(7)
A-InputPlayer input via keyboard, mouse, gamepad, and morePlayer input via keyboard, mouse, gamepad, and moreC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorI-RegressionFunctionality that used to work but no longer does. Add a test for this!Functionality that used to work but no longer does. Add a test for this!Status: Open.