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Absolute Kinematics 翻译提交 - #6108

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Absolute Kinematics 翻译提交#6108
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@cfpa-bot cfpa-bot Bot added the 40+ 行数标签 label Jul 29, 2026
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模组 🔗 链接 🎨 相关文件
Absolute Kinematics | Create Aeronautics 🔍 源代码   | 🟩 MCMOD | 📁 对比(Azusa)
语言文件链接
依赖-Create 🔍 源代码   | 🟩 MCMOD |   * *
依赖-Create Aeronautics 🔍 源代码   | 🟩 MCMOD |   * *

💾 基于此 PR 所打包的资源包:


absolute_kinematics Mod Domain 验证通过。
ℹ absolute_kinematics-1.21 中英文 Key 相互对应。
ℹ absolute_kinematics-1.21 模组内语言文件与 PR 相同。


🔛 Diff:

absolute-kinematics/1.21
英文 中文
Hinge Shaft 铰链传动杆
Too Fast 转速过快
It appears that this Hinge is rotating too fast. 该_铰链_的转速似乎_过快_。
Assembling Structures using the Ball Joint 使用球形接头组装结构
Ball Joints attach to the block in front of them 球形接头会黏着其正面上的方块
Use Super Glue or Honey Glue to select a group of blocks 使用强力胶或蜂蜜胶选择一组方块
When right clicked with an empty hand, it will assemble into a Simulated Contraption 当空手右击时,它将组装成物理结构
Ball Joints can not directly be moved with Rotational Force 球形接头无法直接以旋转力操控
Locking Ball Joints 锁定球形接头
When provided with Redstone Power... 当被红石充能时……
...the Ball Joint locks, blocking all rotation ……球形接头会被锁定,阻止一切旋转
This behavior can be configured using the value panel 此行为可以通过数值面板配置
Passing Rotation through a Ball Joint 通过球形接头传递旋转
Rotational power via the Shaft passes directly through the Ball Joint 通过传动杆传递的旋转力可直接穿过球形接头
Rotation remains uninterrupted as the Ball Joint rotates 球形接头转动时,传动不会中断
Moving Structures using the Hinge 使用铰链移动结构
Hinges attach to the block in front of them 铰链会黏着其正面上的方块
Use Super Glue or Honey Glue to select a group of blocks 使用强力胶或蜂蜜胶选择一组方块
When powered via the shaft, it will assemble into a Simulated Contraption 当通过传动杆提供动力时,它将组装成物理结构
The Hinge is locked to 90 degrees of rotation on each side, giving a total of 180 degrees of movement 铰链仅能朝两边各最多旋转90度,总计旋转范围为180度
Passing Rotation through a Hinge 通过铰链传递旋转
Rotational power via the Shaft passes directly through the Hinge 通过传动杆传递的旋转力可直接穿过铰链
Rotation remains uninterrupted as the Hinge turns 铰链转动时,传动不会中断
Unlocking Hinges 解锁铰链
When provided with Redstone Power... 当被红石充能时……
...the Hinge unlocks, spinning freely ……铰链会被解锁,其上的结构将被允许自由旋转
This behavior can be configured using the value panel 此行为可以通过数值面板配置
Ball Joint 球形接头
Ball Joint Link Block 球形接头链接方块
Hinge 铰链
Hinge Link Block 铰链链接方块
Absolute Kinematics Absolute Kinematics
absolute-kinematics/1.21-keys
Key 英文 中文
absolute_kinematics.extra_kinetics.extra_axle Hinge Shaft 铰链传动杆
absolute_kinematics.hinge.too_fast Too Fast 转速过快
absolute_kinematics.hinge.too_fast_error It appears that this Hinge is rotating too fast. 该_铰链_的转速似乎_过快_。
absolute_kinematics.ponder.ball_joint_intro.header Assembling Structures using the Ball Joint 使用球形接头组装结构
absolute_kinematics.ponder.ball_joint_intro.text_1 Ball Joints attach to the block in front of them 球形接头会黏着其正面上的方块
absolute_kinematics.ponder.ball_joint_intro.text_2 Use Super Glue or Honey Glue to select a group of blocks 使用强力胶或蜂蜜胶选择一组方块
absolute_kinematics.ponder.ball_joint_intro.text_3 When right clicked with an empty hand, it will assemble into a Simulated Contraption 当空手右击时,它将组装成物理结构
absolute_kinematics.ponder.ball_joint_intro.text_4 Ball Joints can not directly be moved with Rotational Force 球形接头无法直接以旋转力操控
absolute_kinematics.ponder.ball_joint_locking.header Locking Ball Joints 锁定球形接头
absolute_kinematics.ponder.ball_joint_locking.text_1 When provided with Redstone Power... 当被红石充能时……
absolute_kinematics.ponder.ball_joint_locking.text_2 ...the Ball Joint locks, blocking all rotation ……球形接头会被锁定,阻止一切旋转
absolute_kinematics.ponder.ball_joint_locking.text_3 This behavior can be configured using the value panel 此行为可以通过数值面板配置
absolute_kinematics.ponder.ball_joint_passthrough.header Passing Rotation through a Ball Joint 通过球形接头传递旋转
absolute_kinematics.ponder.ball_joint_passthrough.text_1 Rotational power via the Shaft passes directly through the Ball Joint 通过传动杆传递的旋转力可直接穿过球形接头
absolute_kinematics.ponder.ball_joint_passthrough.text_2 Rotation remains uninterrupted as the Ball Joint rotates 球形接头转动时,传动不会中断
absolute_kinematics.ponder.hinge_intro.header Moving Structures using the Hinge 使用铰链移动结构
absolute_kinematics.ponder.hinge_intro.text_1 Hinges attach to the block in front of them 铰链会黏着其正面上的方块
absolute_kinematics.ponder.hinge_intro.text_2 Use Super Glue or Honey Glue to select a group of blocks 使用强力胶或蜂蜜胶选择一组方块
absolute_kinematics.ponder.hinge_intro.text_3 When powered via the shaft, it will assemble into a Simulated Contraption 当通过传动杆提供动力时,它将组装成物理结构
absolute_kinematics.ponder.hinge_intro.text_4 The Hinge is locked to 90 degrees of rotation on each side, giving a total of 180 degrees of movement 铰链仅能朝两边各最多旋转90度,总计旋转范围为180度
absolute_kinematics.ponder.hinge_passthrough.header Passing Rotation through a Hinge 通过铰链传递旋转
absolute_kinematics.ponder.hinge_passthrough.text_1 Rotational power via the Shaft passes directly through the Hinge 通过传动杆传递的旋转力可直接穿过铰链
absolute_kinematics.ponder.hinge_passthrough.text_2 Rotation remains uninterrupted as the Hinge turns 铰链转动时,传动不会中断
absolute_kinematics.ponder.hinge_unlocking.header Unlocking Hinges 解锁铰链
absolute_kinematics.ponder.hinge_unlocking.text_1 When provided with Redstone Power... 当被红石充能时……
absolute_kinematics.ponder.hinge_unlocking.text_2 ...the Hinge unlocks, spinning freely ……铰链会被解锁,其上的结构将被允许自由旋转
absolute_kinematics.ponder.hinge_unlocking.text_3 This behavior can be configured using the value panel 此行为可以通过数值面板配置
block.absolute_kinematics.ball_joint Ball Joint 球形接头
block.absolute_kinematics.ball_joint_plate Ball Joint Link Block 球形接头链接方块
block.absolute_kinematics.hinge Hinge 铰链
block.absolute_kinematics.hinge_leaf Hinge Link Block 铰链链接方块
simulated.simulated_section.absolute_kinematics Absolute Kinematics Absolute Kinematics
absolute-kinematics/1.21-术语检查
Key 英文 中文 检查结果
absolute_kinematics.hinge.too_fast Too Fast 转速过快 ⚠ 术语异常 fast => 流畅
absolute_kinematics.hinge.too_fast_error It appears that this Hinge is rotating too fast. 该_铰链_的转速似乎_过快_。 ⚠ 术语异常 appears => 现身
absolute_kinematics.ponder.ball_joint_intro.text_2 Use Super Glue or Honey Glue to select a group of blocks 使用强力胶或蜂蜜胶选择一组方块 ✔ 术语 blocks => 方块
⚠ 术语异常 blocks => 格挡
absolute_kinematics.ponder.ball_joint_intro.text_3 When right clicked with an empty hand, it will assemble into a Simulated Contraption 当空手右击时,它将组装成物理结构 ⚠ 术语异常 right => 右手
absolute_kinematics.ponder.ball_joint_locking.text_1 When provided with Redstone Power... 当被红石充能时…… ✔ 术语 redstone => 红石
⚠ 术语异常 redstone => 红石粉
absolute_kinematics.ponder.ball_joint_locking.text_2 ...the Ball Joint locks, blocking all rotation ……球形接头会被锁定,阻止一切旋转 ⚠ 术语异常 all => 全部
⚠ 术语异常 blocking => 防御
absolute_kinematics.ponder.ball_joint_passthrough.text_1 Rotational power via the Shaft passes directly through the Ball Joint 通过传动杆传递的旋转力可直接穿过球形接头 ⚠ 术语异常 power => 力量
absolute_kinematics.ponder.hinge_intro.text_2 Use Super Glue or Honey Glue to select a group of blocks 使用强力胶或蜂蜜胶选择一组方块 ✔ 术语 blocks => 方块
⚠ 术语异常 blocks => 格挡
absolute_kinematics.ponder.hinge_intro.text_4 The Hinge is locked to 90 degrees of rotation on each side, giving a total of 180 degrees of movement 铰链仅能朝两边各最多旋转90度,总计旋转范围为180度 ⚠ 术语异常 movement => 移动
⚠ 术语异常 on => 开
⚠ 术语异常 locked => 锁上
⚠ 术语异常 locked => 上锁的, 已锁定的
absolute_kinematics.ponder.hinge_passthrough.text_1 Rotational power via the Shaft passes directly through the Hinge 通过传动杆传递的旋转力可直接穿过铰链 ⚠ 术语异常 power => 力量
absolute_kinematics.ponder.hinge_unlocking.text_1 When provided with Redstone Power... 当被红石充能时…… ✔ 术语 redstone => 红石
⚠ 术语异常 redstone => 红石粉

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@boring-cyborg boring-cyborg Bot added (Neo)Forge 包含 Forge 或 NeoForge 模组 1.21.x Minecraft 版本标签 labels Jul 29, 2026
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