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Merge Highlightmanager into structurize#825

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Raycoms merged 3 commits intoversion/mainfrom
highlightmanager
Mar 23, 2026
Merged

Merge Highlightmanager into structurize#825
Raycoms merged 3 commits intoversion/mainfrom
highlightmanager

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@someaddons
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Closes #
Closes #

Changes proposed in this pull request

  • Merges minecolonies rendering util highlightmanager into structurize, as both mods are doing similar things(box/block rendering)
  • Migrated WorldEventRenderContext to structurize
  • Merged and moved rendertypes into its own file
  • Added unified RenderTaskManager which handles all render tasks, draw calls and ticking
  • Add default tasks for timed tasks, Box tasks and blockpos render tasks with text.

Testing

  • [x ] Yes I tested this before submitting it.
  • I also did a multiplayer test.

Review please

Added unified RenderTaskManager which handles all render tasks, draw calls and ticking
Add default tasks for timed tasks, Box tasks and blockpos render tasks with text.
# Conflicts:
#	src/main/java/com/ldtteam/structurize/client/gui/WindowScan.java
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Is this compat with Minecolonies or will this require changes there too?

@someaddons
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hm gotta test, depends on what minecolonies used as I moved 2-3 classes around

@Raycoms Raycoms merged commit 8f6cad2 into version/main Mar 23, 2026
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@Raycoms Raycoms deleted the highlightmanager branch March 23, 2026 10:55
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2 participants