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Pull request overview
Adds a new game-engine skill to the skills catalog, providing bundled templates and reference material for building web-based games/game engines (Canvas/WebGL/JS, 2D/3D, controls, physics, publishing).
Changes:
- Introduces
skills/game-engine/with a SKILL definition plus bundledassets/templates andreferences/documentation. - Adds multiple long-form reference docs (algorithms, techniques, web APIs, terminology, 3D, publishing, controls, engine design).
- Registers the new skill in
docs/README.skills.md.
Reviewed changes
Copilot reviewed 16 out of 16 changed files in this pull request and generated 5 comments.
Show a summary per file
| File | Description |
|---|---|
skills/game-engine/SKILL.md |
Defines when/how to use the skill and indexes bundled assets/references. |
skills/game-engine/assets/paddle-game-template.md |
Breakout-style Canvas template walkthrough. |
skills/game-engine/assets/2d-maze-game.md |
Tilt/keyboard maze game template (Phaser). |
skills/game-engine/assets/2d-platform-game.md |
Platformer template walkthrough (Phaser). |
skills/game-engine/assets/simple-2d-engine.md |
Grid-based platformer engine architecture template. |
skills/game-engine/assets/gameBase-template-reop.md |
Reference/overview of deepnight’s GameBase template repo. |
skills/game-engine/references/basics.md |
Intro/anatomy of web game development and game loops. |
skills/game-engine/references/web-apis.md |
Survey of relevant browser APIs for games. |
skills/game-engine/references/techniques.md |
Technique reference (startup perf, audio, tilemaps, collision, etc.). |
skills/game-engine/references/algorithms.md |
Algorithms/math reference (Bresenham, collision, vectors, physics). |
skills/game-engine/references/3d-web-games.md |
3D web game reference (frameworks, shaders, WebXR, collision). |
skills/game-engine/references/game-control-mechanisms.md |
Input/control mechanisms across devices. |
skills/game-engine/references/game-engine-core-principals.md |
Engine architecture/design principles reference. |
skills/game-engine/references/game-publishing.md |
Distribution/promotion/monetization reference. |
skills/game-engine/references/terminology.md |
Game dev glossary reference. |
docs/README.skills.md |
Adds the new game-engine entry to the skills index. |
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
…-copilot into skill-game-engine
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aaronpowell
requested changes
Feb 24, 2026
Contributor
aaronpowell
left a comment
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Can you repoint this branch to be staged as the contributing docs. Here's how to do that with the GitHub CLI:
gh pr edit 792 --base staged
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Pull Request Checklist
npm startand verified thatREADME.mdis up to date.Description
New skill for working with and/or designing a game engine.
Testing
Full results at support-repo.
Prompt
Results
After first prompt, a working game.
Type of Contribution
By submitting this pull request, I confirm that my contribution abides by the Code of Conduct and will be licensed under the MIT License.