FlatGeoBuf Output for Map Visualization#780
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…otiff outputs, for #753
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Still looking over the code to make sure it merged with the gtiff stuff right, but already I've found some separate issues to be aware of. We might just be better off waiting to fix them until after the merge. these problems were each just mass solver runs:
looks like the map visualizer resolution stuff/options will have to be added after the merger as well, I didn't realize that till now. Along those lines, will need to update the C-API autotest scripts accordingly once we get all the various new NinjaSetGeoBuff() options setup.
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latwood
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just a few small things to look over.
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Just finished looking over the code the best I could. Seems to me like the geotiff stuff merged properly. NICE! That being said, there were some commented out sections of the multi-band geotiff code that didn't get the |
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Looks good to go to me. Just have to keep in mind some of the ninjaTime issues, and the map visualizer resolution options, and the angleFromNorth stuff, in the next stage of the map visualization code work. |
This PR includes the addition of a new WindNinja output, the FlatGeoBuf. This is used to load simulations and raw wxModel files onto the leaflet app.
Fixes #753