I'm an AI/ML engineer with a research focus in high-performance simulation and intelligent systems. My work sits at the intersection of applied mathematics, systems programming, and machine learning - I'm most interested in problems where the math is hard and the compute constraints are real.
- Physics simulation and HPC - building research-grade engines using C/C++, Fortran, and CUDA
- Intelligent systems - multimodal AI, classification architectures, and agent-based workflows
- Applied mathematics - deriving and implementing mathematical models for computational physics
Physics Engine A multi-language HPC physics simulation engine targeting rigid body mechanics. Built in C/C++, Fortran, and CUDA with CMake for portable cross-platform builds. Focused on GPU-accelerated computation and mathematically rigorous simulation design.
Campus Smart Assistant An AI routing system using multimodal face and voice recognition with a classification model backend to dynamically dispatch tasks to the appropriate campus system integrations.
Research & HPC - C, C++, Fortran, CUDA, CMake, MATLAB, Python
AI / ML - TensorFlow, Scikit-learn, OpenCV, PyTorch
Backend - FastAPI, Celery, Django, ASP.NET, Spring Boot, SQL (PostgreSQL, MySQL)
Systems - Rust, Java, C#
Full Stack - React, React Native, JavaScript, TypeScript
Infrastructure - Azure, AWS, Docker, Kubernetes, Helm, Azure DevOps, Proxmox, CI/CD


