Added
-
Dedicated Server Hosting — new
/dedicatedproduct category backed by live Paymenter billing datapackages/core/types/servers/dedicated.ts—DedicatedPlanSpecinterface;coresis optional (physical cores, not vCPU),storageDescriptionholds the raw drive label (e.g."2 × 1 TB NVMe SSD (RAID 1)") for multi-drive configurationspackages/core/products/billing-service.ts—getDedicatedPlans(categorySlug)function following the same billing-service pattern as VPS and game planspackages/ui/components/Layouts/Dedicated/dedicated-hub.tsx— listing page with AMD/Intel hardware filter, price sort, "Bare Metal" and hardware badges, IPMI/dedicated feature callouts, and a custom/enterprise CTAapp/dedicated/page.tsx— server component fetching from thededicated-serversbilling category- Navigation — Dedicated Servers section added to both desktop and mobile Services dropdowns, below VPS Servers
- Footer — Dedicated Servers link added to the Services column
packages/core/constants/services.ts— Dedicated Servers entry added toSERVICE_CATEGORIESfor the homepage service cards (amber palette, Cpu icon)translations/templates/en.json—services.dedicated.*andfooter.services.dedicatedServerstranslation keys added
-
Knowledge Base Subcategory Support — the KB now supports arbitrary nesting (e.g.
games → minecraft → troubleshooting) driven entirely by the filesystemapp/kb/[...path]/page.tsx— unified catch-all route replacing the old fixed[category]and[category]/[article]routes; callsresolvePath()to decide whether to render a category page or an article pagepackages/kb/lib/kb.ts— full rewrite:getCategories(parentPath?)recurses into subdirectories,getCategoryAtPath()traverses the tree,getSidebarTree()/buildSidebarItem()build the full nested sidebar,getAllPaths()returns every valid path array forgenerateStaticParamspackages/kb/components/kb-sidebar.tsx— recursiveSidebarNodecomponent with depth-aware indentation; auto-expands the branch matching the current pathnamepackages/kb/components/kb-category-card.tsx—hrefnow uses the full category path; badge shows recursivetotalCountpackages/kb/components/kb-article-card.tsx—hrefusescategoryPath(full relative path)packages/kb/components/kb-article.tsx— prev/next links use fullcategoryPathpackages/kb/components/kb-search.tsx— search result links use fullcategoryPath- KB content restructured under
packages/kb/content/games/minecraft/andpackages/kb/content/games/hytale/subdirectories
-
Billing-Native Currency Prices — the website now uses exact prices from the Paymenter billing panel per currency instead of converting from a GBP exchange rate
packages/core/lib/bytepay.ts—getPricesMap(product)returnsRecord<string, number>mapping every currency code to its monthly price from the product's recurring planpackages/ui/components/ui/price.tsx—Pricecomponent accepts an optionalpricesprop; usesformat(prices[currency])(exact billing price) when available, falls back toconvertAndFormat(amountGBP)(exchange rate)packages/core/types/servers/game.ts,vps.ts,dedicated.ts—prices?: Record<string, number>field added to all plan spec interfacesbilling-service.ts— all three plan fetchers (getGamePlans,getVpsPlans,getDedicatedPlans) populatepricesfromgetPricesMap()- VPS Hub, all game pages —
pricesprop threaded through to<Price>components
What's Changed
- chore: sync development → nightly (2026-06-07) by @github-actions[bot] in #103
- chore: sync nightly → production (2026-06-07) by @github-actions[bot] in #104
- feat(fix): safari issues, optimization, react issues, visual bugs by @ranveersoni98 in #105
- feat(fix): safari issues, optimization, react issues, visual bugs by @NodeByteLTD in #106
- chore: sync development → nightly (2026-06-10) by @github-actions[bot] in #107
- chore: sync development → nightly (2026-06-13) by @github-actions[bot] in #108
- chore: sync nightly → production (2026-06-13) by @github-actions[bot] in #109
- Sync? by @CodeMeAPixel in #110
- Development by @CodeMeAPixel in #111
- Update eligibility.md by @CodeMeAPixel in #112
- Update eligibility.md by @CodeMeAPixel in #113
- Development by @CodeMeAPixel in #114
- chore: sync development → nightly (2026-06-17) by @github-actions[bot] in #115
- Development by @NodeByteLTD in #116
- chore: sync development → nightly (2026-06-20) by @github-actions[bot] in #117
- chore: sync development → nightly (2026-06-27) by @github-actions[bot] in #119
- chore: sync nightly → production (2026-06-21) by @github-actions[bot] in #118
- Development by @NodeByteLTD in #120
Full Changelog: v3.5.4...v3.6.0