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Expand Up @@ -6,9 +6,8 @@

## How to Install

For now, you can download and install the latest build of AJ [here](https://builds.animated-java.dev/latest) or install it via this link:
https://builds.animated-java.dev/latest/download/animated_java.js
Once [this PR](https://github.com/JannisX11/blockbench-plugins/pull/{pr_number}) has been merged, you can install the latest release of AJ from the Blockbench plugin list.
[Follow this tutorial](https://animated-java.github.io/docs/getting-started/installing-animated-java) if you don't know how to install plugins in Blockbench.
Download `animated_java.js` from the [release page](<https://github.com/Animated-Java/animated-java/releases/tag/v1.10.1>), then [Follow this tutorial](<https://animated-java.dev/docs/getting-started/installing#advanced-installation-url>)

Once [this PR](<https://github.com/JannisX11/blockbench-plugins/pull/930>) has been merged, you can install the latest release of AJ directly from the Blockbench plugin list.

-# {pings}
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Expand Up @@ -4,7 +4,6 @@

## How to Install

For now, you can download and install the latest build of AJ [here](https://builds.animated-java.dev/latest) or install it via this link:
https://builds.animated-java.dev/latest/download/animated_java.js
Once [this PR](https://github.com/JannisX11/blockbench-plugins/pull/{pr_number}) has been merged, you can install the latest release of AJ from the Blockbench plugin list.
[Follow this tutorial](https://animated-java.github.io/docs/getting-started/installing-animated-java) if you don't know how to install plugins in Blockbench.
Download `animated_java.js` from the [release page](https://github.com/Animated-Java/animated-java/releases/tag/v1.10.1), then [Follow this tutorial](https://animated-java.dev/docs/getting-started/installing#advanced-installation-url)

Once [this PR](https://github.com/JannisX11/blockbench-plugins/pull/930) has been merged, you can install the latest release of AJ directly from the Blockbench plugin list.
1 change: 1 addition & 0 deletions TODO.md
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Expand Up @@ -5,6 +5,7 @@
- [ ] Add Variants to the UndoSystem (Blocked by vanilla Blockbench not supporting custom undo actions).
- [ ] Add an option to generate a `damage_flash` variant for mob-type entities.
- [ ] Add a fix for 360 rotation snap by using `set_frame` instead of `apply_frame` for the first frame of the animation.
- [ ] Add a toggle for node custom names.

# Data Pack Compiler

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4 changes: 2 additions & 2 deletions bun.lock

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

2 changes: 1 addition & 1 deletion package.json
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Expand Up @@ -4,7 +4,7 @@
"title": "Animated Java",
"icon": "icon.svg",
"description": "Effortlessly craft complex animations for Minecraft: Java Edition",
"version": "1.10.1",
"version": "1.10.2",
"min_blockbench_version": "5.1.4",
"variant": "desktop",
"tags": [
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Binary file added src/assets/icons/command_block.webp
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1 change: 0 additions & 1 deletion src/constants.ts
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Expand Up @@ -4,7 +4,6 @@ export const PACKAGE: typeof PACKAGEJSON = PACKAGEJSON

let cachedFsModule: ScopedFS | null = null
export function getFsModule() {
debugger
cachedFsModule ??= requireNativeModule('fs', {
message: localize('require.fs'),
optional: false,
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5 changes: 5 additions & 0 deletions src/dialogs/blueprintSettings/blueprintSettings.ts
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Expand Up @@ -7,6 +7,8 @@ import {
OPEN_DOCUMENTATION,
} from '../../interface/animatedJavaBarItem'
import { updateAllCubeOutlines } from '../../mods/cube'
import { VanillaBlockDisplay } from '../../outliner/vanillaBlockDisplay'
import { VanillaItemDisplay } from '../../outliner/vanillaItemDisplay'
import { createScopedTranslator } from '../../util/lang'
import FooterComponent from './footer.svelte'
import DatapackComponent from './pages/datapack.svelte'
Expand Down Expand Up @@ -81,6 +83,9 @@ export function openBlueprintSettings() {
disableKeybinds: true,
buttons: [tl('dialog.close')],
onClose: () => {
VanillaBlockDisplay.forceUpdateAll()
VanillaItemDisplay.forceUpdateAll()
VanillaItemDisplay.forceUpdateAll()
updateRotationConstraints()
updateAllCubeOutlines()
Canvas.updateAll()
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2 changes: 1 addition & 1 deletion src/dialogs/blueprintSettings/pages/general.svelte
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@@ -1,7 +1,7 @@
<script lang="ts">
import type {} from '@blockbench-types/generated/uv/uv_size'
import { onDestroy } from 'svelte'
import DataPackIcon from '../../../assets/icons/impulse_command_block.png'
import DataPackIcon from '../../../assets/icons/command_block.webp'
import PluginIcon from '../../../assets/icons/papermc.svg'
import { getDefaultProjectSettings } from '../../../formats/blueprint'
import {
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259 changes: 0 additions & 259 deletions src/dialogs/displayEntityConfig/displayEntityConfig.svelte

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