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setup.py
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25 lines (21 loc) · 676 Bytes
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from distutils.core import setup
from components import __version__
import os
def get_font_paths():
font_paths = []
for path, directories, filenames in os.walk("fonts"):
for filename in filenames:
font_paths.append(os.path.join(path, filename))
return font_paths
setup(
name="PyGame Objects",
version=__version__,
author="Chad Estioco",
author_email="chadestioco@gmail.com",
url="https://github.com/skytreader/PyGame-Objects",
packages=["components", "components.helpers"],
data_files=[("pygame-fonts", get_font_paths())],
install_requires=["pygame"],
license="MIT",
description="PyGame Framework"
)