Symptoms
- Dead Cells (PPSA15552) stdout shows thousands of shader cache errors
Log evidence
[DEBUG][PRINF] src/tool/LogUtils.hx:124: [00:06:43 ERROR] [src/Assets.hx:426 Assets.onShaderCacheError]
Shader missing from cache: shaderLinker_88f763f5 - shader.Base2d(pixelAlign=false,killAlpha=false,hasUVPos=false,isRelative=true)
Repeats thousands of times.
Context
Dead Cells is built with Haxe and uses its own shader system (shader.Base2d). The emulator's AGC shader translation pipeline may not support the shader variants used by this game's engine.
Symptoms
Log evidence
Repeats thousands of times.
Context
Dead Cells is built with Haxe and uses its own shader system (shader.Base2d). The emulator's AGC shader translation pipeline may not support the shader variants used by this game's engine.