About Me
I'm have a proven track record in creating engaging 2D and 3D (hyper)casual games and versatile game applications. I thrive in rapid prototyping, optimization, and delivering high-quality experiences across Mobile (Android, iOS), PC and VR/XR/AR platforms.
Skills & Expertise
- Languages: C#, Python, C++, C
- Game Engines: Unity (2D/3D), PlayCanvas, GoldSrc
- Backend Development: FastAPI, AWS (EC2, S3, ECR, Lambda), Docker
- Tools & Libraries: UniTask, Addressables, DI (Zenject, VContainer), DOTween, Photon Quantum, Photon Fusion, PlayFab
- Other: Debugging, Profiling, Git, Microservices
Experience
-
Unity3D Generalist at Manerai Inc. | December 2024 - Present
- Implemented core gameplay mechanics and systems
- Built and polished VR interactions and player controls
- Performed performance optimizations for stable VR framerate
- Worked on in-game world behaviors and player feedback loops
- Supported the project from early development through release
-
Freelance Unity Developer | April 2024 - Present
- Developed 10+ 2D hyper-casual games for clients
- Specialized in rapid prototyping
-
Game Developer at Dynamic Box Studio | February 2022 - December 2024
- Contributed to 5+ projects
- Integrated features like IAP, Ads, Analytics, UI, and Network Management
- Built and deployed backend applications using AWS
Education & Certifications
- MSc in Computer Science
- BEng in Computer Engineering
- Certifications:
CS50G Showcases: YouTube Showcase
Favorite Games
Connect With Me
- LinkedIn: Ismayil Mammadov
- Email: ismayilmammadov10@gmail.com




